Post Rapture. An interesting TEDTalk on Why people believe in strange things?

Why do people see the Virgin Mary on cheese sandwiches or hear demonic lyrics in “Stairway to Heaven”? Using video, images and music, professional skeptic Michael Shermer explores these and other phenomena, including UFOs and alien sightings. He offers cognitive context: In the absence of sound science, incomplete information can combine with the power of suggestion (helping us hear those Satanic lyrics in Led Zeppelin).

In fact, he says, humans tend to convince ourselves to believe: We overvalue the “hits” that support our beliefs, and discount the more numerous “misses.”

Extending the Touchscreen - A playful exploration of maximizing touchscreen capabilities.

ITP student Michael Knuepfel has created a number of devices which extend the use of touchscreen technology.

His thesis project Extending the Touchscreen is comprised of seven devices which aim to improve or supplement touchscreen capacitance including:

  • an iPhone game controller
  • digital signet rings which can offer a more secure, personalized way to unlock asmartphone
  • a mechanical brush-like stylus
  • a sound-producing stylus; pulse generator
  • a ‘dial-a-rama’ touchscreen-manipulated dial measurement device
  • a touch-respondent robotic figure.


BRILLIANT. 10 minutes of economics debate throw down in a Rap Video!

According to the National Bureau of Economic Research, the Great Recession ended almost two years ago, in the summer of 2009. But we’re all uneasy. Job growth has been disappointing. The recovery seems fragile. Where should we head from here? Is that question even meaningful? Can governments steer the economy or have past attempts helped create the mess we’re still in?

via Econstories

F*ck You. Pay Me

Mike Monteiro, co-founder and Design Director at Mule Design Studio, gave a talk at San Francisco’s Creative Mornings lecture series entitled “F*ck You. Pay Me.” He discussed the need for designers to take charge in client relationships and the importance of drawing up a good contract that is suitable for both parties. Below is a video of the talk, which has been viewed nearly 200,000 times on Vimeo, and you can read a summary of the engaging and informative talk on his blog as well.

via PSKF

SXSW Podcast Clay Shirky - Why would we think Social Media is Revolutionary? 

In this excellent podcast, Shirky discusses the most recent examples of effective use of the Internet and social media to effect political change in authoritarian countries from the Green Wave protests during the 2009 Iranian presidential election to Tunisian insurgents’ recent ouster of President Zine El Abidine Ben Ali.

Learn how revolutionaries and reformers have always used the most effective communication tools to distribute their message to the masses, going as far back as the printing press.

Cascade - Precise analysis of how information propagates through the social media space through Data Visualization. 

This is another interesting variation of manipulating data and visualizing them and presenting them in a digestible manner so that we can gain new insights!

This first-of-its-kind tool links browsing behavior on a site to sharing activity to construct a detailed picture of how information propagates through the social media space. While initially applied to New York Times stories and information, the tool and its underlying logic may be applied to any publisher or brand interested in understanding how its messages are shared.

Cascade was developed by R&D using open source tools including Processing and MongoDB.

Read more here.

Via Mike Geiger

PSFK : Why The Future Of Work Is Play.

Fascinating and informative talk by the CEO of Undercurrent and author of ‘Game Frame’ talks about how to make life more interesting and engaging through the use of game mechanics.

In the fascinating talk, Dignan explains:

  • Why the future of work is play
  • How we’re bored in places that matter – school, work etc. and how to fix this.
  • It comes down to motivation and achievement
  • The 2 key issues: lack of volition and lack of faculty
  • That play is nature’s learning engine

Via Daniel Marienthal 

Interactive surface game: The gekitsuioh game

In November 2010, Coconoe Inc.(web production company in Japan) produced the game “THE GEKITSUIOH GAME - Doodle War” where illustrated combat aircraft, drawn on cards, are displayed on an LCD monitor.

It gained instant popularity among the several hundred spectators who experienced the game at both events.

The illustration on the card is transferred to the monitor and it fights autonomously on the installation. This is achieved by combining Adobe AIR 2.0 and OpenCV applications.

via gekisuioh